Color Map APE - v1.2.1
By Steven Wittens (UnConeD)
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 Color Map is meant to be an expansion of the standard Unique Tone component.
 Instead of a single-color tone, you can now use any color-gradient and blend
 it in various ways with the image.

 For every pixel, Color Map looks up the matching color (according to the
 chosen key) and blends it using the selected output mode.

 The gradient is defined by key colors, which are interpolated to form the
 rest of the gradient. You can drag existing points around, or right-click to
 add/modify/delete points. Double-clicking either adds a point or edits an
 existing point, depending on where you click.

 For the key, you can choose either one of the 3 color channels of a pixel,
 a brightness factor or simply the highest of the three channels (used by
 Unique tone).

 The output modes correspond to the standard AVS modes, with the addition
 of the Minimal blend which is the opposite of the Maximum blend.

 You can use either a single map, or define up to 8 different maps. These
 can be switched on-beat, either randomly or sequentially. Don't forget to
 enable the maps you want to cycle between. To cycle the maps continously,
 you can use a Custom BPM with one of the on-beat modes.

 If you've created a map, you can save it to your harddisk as a .clm file
 so you can use it in another preset. You DO NOT have to include the .clm
 files if you wish to distribute your presets, the maps are still saved
 inside the preset.

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Bugs: this is the third release of Color Map, so there might still be some
 bugs. If you have a preset that crashes in Colormap.ape, please send it to
 me by email. Please don't paste that error log that Windows generates, it's
 useless to me.

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Changes:
 v1.2.1
 - Bugfix: in certain cases, on-beat cycling would not start until you viewed
   the config dialog.

 v1.2
 - Added Flip/Clear buttons
 - Added (R+G+B)/3 key, renamed Brightness to (R+G+B)/2
 - On-beat cycling is (temporarily) disabled while editing maps
 - When adding a new color, the default color is auto-set to the color at that
   position in the map.
 - Double-clicking an empty spot will add a new color at that point. Double-
   clicking an existing color will edit that color.
 - Expanded the help-message a bit.
 - Added visible version info to the dialog

 v1.1
 - Cleaned up the dialog
 - Added on-beat sequential cycling mode
 - Added option to enter a color's position manually
 - Fixed a crash-bug with multiple maps
 - Added a version-resource to the .ape file (can be read by installers to
   resolve version conflicts)
 - Added readme text

v1.0
 - Initial release

 Email: steven (at) acko (dot) net
 Website: www.acko.net

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